![]() PS - I really want to get 99 magic in the first place, so I don't consider it a waste. (SORRY IF THIS THREAD WAS IN THE WRONG SECTION: I PUT IT IN HERE DUE TO "GENERAL RS DISCUSSION") So my question is, if I beat the appropriate quest for the barrage spells, and eventually finish alching up to 99 magic, will it be worth it at the dueling arena? Can someone give me a very detailed explanation on maging at the dueling arena, and if the magic at 94 + is actually worth it? Now from what I hear, magic "boxing" (94 + mages) who duel at the arena, make tons and tons of GP no matter what combat you are. I have mainly stuck to range and melee, and completely isolated myself from the magic area seeing as I didn't like to spend money on runes. Now I'm not an n00b, seeing as I've been playing for a few years. If I were to get 99 magic, I would obviously be passing 94 magic, which would enable me to use certain spells which I hear are incredible. I have no problem getting to 99 magic seeing as I actually kind of want that 99 stat aside from the fact that I hear it's useful. I have enough cash to bring my 70s in magic up to 99 buy purchasing a ton, and I mean A TON of yew longs/nature runes. Anyway, I don't really want to talk about that, but I was wondering something. Point boost dark beasts, baby black dragons (unextended)īlock the most common tasks that are bad: Abyssal demons > Hellhounds > Greater demons = Cave kraken > Gargoyle = Black demon > Skeletal wyvern = Aberrant Spectre = Spritual creatures = Steel dragonĪlways use Slaughter/Expeditious bracelets.Hey everyone, I recently have been dueling at the arena, my combat stats are in the 80s, and I won a lot, and with winning comes losing, so I lost mainly like a good 100 M at the dueling arena. Imbue slayer helm once you get to the level for barrage tasksīarrage smokes, nechs, maybe dust (alt ideal for these)Ĭannon dags, kalphites, suqahs, trolls, maybe bloodvelds With points: Blocklist > Superior Slayer > useful unlocks > Slayer rings > Slayer helm Point boost with wildy tasks or Turael to get some starter points Magic: Alch/Imbue to 94, then barrage Slayerįletching: Broads / Steel/Mith/Addy darts during agil, wc, hunter, slayer (could do other skills too)Īttack/Strength: NMZ Dharoks / Whip (20min AFK) + Slayerĭefence/Ranged: Chin MM2 tunnels + Slayer Prayer: Dragon bones on gilded altar (bank at cammy chest in PvP world) Herblore: Make potions (varies a lot, many viable high level pots) Thieving: Blackjacking / Pyramid Plunder / footknightsįarming: Magics, Palms & Calquats, don't pay and use Resurrect crop from Arc bookĬonstruction: Oak dungeon doors / Mahogany tables / Teak benches (depends on gp situation) Runecraft: Lava runes / Astrals (non-alt option)įiremaking: Burning Redwoods > Wintertodt Hunter: 3t/0t trapping red chins (WP hard diary area) or black chins Mining: 3t Granite > 3t 2s2g > Blast mine If you choose to do all diaries, do them ASAP when you get the reqs so the xp lamps will benefit you more. This being said, diary cape is useful for its teleports and is a nice thing to have done on an account. Kandarin elite - BA roles can take a while or cost a lot Morytania elite for bonecrusher with Slayer (not too important)įalador elite for tree protection (not too important + prosp kinda waste of time) NOT IMPORTANT DIARIESįremennik (has closest tele to trolls for slayer, but meh) Karamja elite for Brimhaven (REQUIRED) and useful for Slayer w/Duradelĭesert hard useful for sceptre charges at PP (Don't need elite if you have 99 HP + regen brace for Mining)Īrdougne elite for free marks if you do Ardy agility Western Provinces hard for Red chin hunter area Varrock med/elite for Mining & free battlestaff gp Lumbridge & Draynor elite for extra slayer block Do Craft/Herb/Smith > Pray/Con/FM since having more capital is beneficial for the former but not latter IMPORTANT DIARIES Save Slayer for last because it gets devalued the most (though maybe do it before other big buyables since you need a lot of gp for gear + supplies, and other buyables are fast)ĭon't do buyables unless you have the money to do them efficiently. ![]() Keep your Strength a fair bit higher than your Attack since it's more beneficial to DPSĩ8 or 99 Prayer before Slayer (not big deal but may as well)įarm when you do bank skills (or always if you're doing post-max xp) NMZ your melees whenever possible, higher melees is better before Slayer and post-99 xp doesn't hurt Only includes the price of the runes, not of secondary items. All Magic spells from Lunar Magic are members-only. You have to get 86 RC to do Karamja elite to train at Brimhaven efficiently for 80+ Agil anyways The tables below list the costs of using the spells from a Lunar spellbook. GENERAL SKILL ORDERĬomplete diaries as soon as you get the reqsĨ5 Smith before 99 Mining, 85 FM before 99 WC (Infernal tools)Īgility + Crafting before RC are nice but not incredibly important I found this an easier way to read this guide, Source is down below.
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